Missed Opportunities: The Aggressively Average “Ys IX: Monstrum Nox”

In a world of uncertainty, there is something perhaps comforting about the formulaic, which may explain why we get franchise series–even outside of sports games–that continue to produce fresh but all-too familiar entries. Much in the vein of those games that reskin enemy types–and there’s a lot of that in Ys–there’s the sense with theseContinue reading “Missed Opportunities: The Aggressively Average “Ys IX: Monstrum Nox””

Missed Opportunities: What FF16 Must Learn From FFXV

Final Fantasy XV is a game of extreme imbalance, the result of a tortuous ten-year development cycle. It is is a game filled with sparks of brilliance, but also the disappointing glare of what could have been. It is a game set apart by its brethren by its road-trip theme and fifth party member, yourContinue reading “Missed Opportunities: What FF16 Must Learn From FFXV”

Missed Opportunities: “Immortals Fenyx Rising”

The games covered in “Missed Opportunities” are already good. What follows is why and how this one should’ve been better. Every game developer–especially the triple-A ones–should take a cue from Jurassic Park‘s Dr. Ian Malcolm. Ubisoft, in particular, already knows it can make these big, ambitious open-world games, so instead of being preoccupied with that,Continue reading “Missed Opportunities: “Immortals Fenyx Rising””