No Refunds: “Greedfall”

Seen it before, done it before, irritated again. Honestly, the constraints of this “No Refunds” column isn’t ideal for discussing a lengthy RPG; the first two hours of most are often bogged down by all the expositive world-building and tutorials, and reading through a skill tree doesn’t properly convey how the game will actually playContinue reading “No Refunds: “Greedfall””

No Refunds: “Call of the Sea”

After exactly two hours and one minute, I was in need of a break on a particularly frustrating puzzle in Chapter 3, but this Myst-like first-person puzzler (with hints of Polynesia and Lovecraft) has me curious for more. I want to drown Norah Everhart, the adventurous protagonist of Call of the Sea. Over these nextContinue reading “No Refunds: “Call of the Sea””

No Refunds: “Monster Sanctuary”

I might be biased because of my love of all things platformer, especially those with gorgeous pixel art, but combining turn-based RPG combat, Pokemon-like monster collecting, and the so-called Metroidvania style turns out to work exceedingly well. The game essentially hooks you four different ways. First, there’s the exploration, with each monster type serving toContinue reading “No Refunds: “Monster Sanctuary””

No Refunds: “Unto the End”

A clangy cross between the gameplay of Dark Souls and the visual aesthetic of Flashback, the Viking-like Unto the End is a brooding, deliberate game that I have absolutely no interest in. This isn’t a bad game, but it’s a sparse and derivative one, with no real way to distinguish itself or draw any butContinue reading “No Refunds: “Unto the End””